Changelog November 2018 Week 2


+ Subsectors now random from pool (renewed when empty) instead of completely random
+ some bugfixes
+ added 6x card art
+ added 2x crew art
+ added 1x new enemy + art + new abilities + "AI"
+ some card changes
- still not happy with those changes
+ Buff indicators now 5% more fancy (colored by buff/debuff type, better tooltip and nice placement)
+ Saving/Loading (or rather continuing a run after closing the game) works
+ Added Buttons to the crewintro Window to browse the crew

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