Changelog February 2019 Week 2
Rescue Squad Omega » Devlog
Another small update this week:
+ added 2x art for new enemies (second sector)
+ added 1x new cargo art
+ added 3 new crew + art (bossloot)
+ changed crit/miss indicator to include new dodge chance
+ added boss crew/loot chooser (same as the starting crew window)
+ "Laser Damage" is now it's own thing (so one of the bossloot things can improve just lasers)
+ until sector 2 is functional you can play through sector 1 twice (just to test the bossloot)
Files
Rescue Squad Omega 0.69 Windows.zip 27 MB
Feb 19, 2019
Rescue Squad Omega 0.69 Mac.zip 30 MB
Feb 19, 2019
Rescue Squad Omega 0.69 Linux.zip 41 MB
Feb 19, 2019
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Rescue Squad Omega
Deck Building Rogue Like Space Card Game
Status | In development |
Author | CriticalScrewUp |
Genre | Card Game |
Tags | 2D, Colorful, Deck Building, Roguelike, Sci-fi, Singleplayer, Space, upgrades |
Languages | English |
More posts
- Changelog April 2021Apr 22, 2021
- Changelog December 2020Dec 27, 2020
- Changelog October 2019Oct 16, 2019
- Quick fix 0.81aSep 22, 2019
- Changelog September 2019 (I'm back baby)Sep 19, 2019
- Changelog February 2019 Week 1Feb 04, 2019
- Changelog December 2018 Week 2Dec 13, 2018
- Changelog Dezember 2018 Week 1Dec 03, 2018
- Changelog November 2018 Week 4Nov 26, 2018
Comments
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Temporal Anomaly in its first upgrade can softlock the game by playing it without any cards in your discard pile, since you have to select two cards and the only card is Temporal Anomaly.
Thanks, I have noticed that too and it should be fixed in the next update, which will hopefully be done at the end of the month at the latest (it's a bigger one)
I hope I don't introduce too many new bugs of that kind, but I probably will :)