Changelog April 2021
Rescue Squad Omega » Devlog
This is just a small update (the next one will be bigger again), but it still has a few neat things in it. The biggest is a new layout for the map screen, a few new events, and of course bug fixes.
Let me know how you like the new map view or if I missed some bugs (like I always do)
Patchnotes:
Events:
- added 5 new events
Gameplay:
- made playing cards in fast succession more responsive, which speeds up gameplay and feels much better
- changed the layout of the map, to make it more interesting
Balance:
- Accumulator Lvl 2 now costs 3 energy to play
Polish:
- changed the look of the map screen
- event screen has a fancy door now
Bugfixes:
- Nullification Lvl 3 will not longer be destroyed on play
- Buffer on Inversion Lvl 2 now works like it should
- Fixed a bug that made the summary progress bar not show the correct values on the home stretch towards admiral rank
- Fixed a bug that made the game stop when Tingo tried to get you more cards but you had not unlocked enough for great boss rewards
Files
rescue-squad-omega-windows.zip 38 MB
Version 0.89 Apr 22, 2021
rescue-squad-omega-windows32.zip 35 MB
Version 0.89 Apr 22, 2021
rescue-squad-omega-mac.zip 38 MB
Version 0.89 Apr 22, 2021
rescue-squad-omega-linux.zip 42 MB
Version 0.89 Apr 22, 2021
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Rescue Squad Omega
Deck Building Rogue Like Space Card Game
Status | In development |
Author | CriticalScrewUp |
Genre | Card Game |
Tags | 2D, Colorful, Deck Building, Roguelike, Sci-fi, Singleplayer, Space, upgrades |
Languages | English |
More posts
- Changelog December 2020Dec 27, 2020
- Changelog October 2019Oct 16, 2019
- Quick fix 0.81aSep 22, 2019
- Changelog September 2019 (I'm back baby)Sep 19, 2019
- Changelog February 2019 Week 2Feb 19, 2019
- Changelog February 2019 Week 1Feb 04, 2019
- Changelog December 2018 Week 2Dec 13, 2018
- Changelog Dezember 2018 Week 1Dec 03, 2018
- Changelog November 2018 Week 4Nov 26, 2018
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